var app = require('http').createServer(handler)
 , io = require('socket.io').listen(app)
 , fs = require('fs');

app.listen('8083');

// routing
function handler (req, res) {
  fs.readFile(__dirname + '/index.html',
  function (err, data) {
    if (err) {
      res.writeHead(500);
      return res.end('Error loading index.html');
    }

    res.writeHead(200);
    res.end(data);
  });
}
// usernames which are currently connected to the chat
var usernames = {};

// rooms which are currently available in chat
var rooms = ['room1', 'room2', 'room3'];

io.sockets.on('connection', function (socket) {
	
	// when the client emits 'adduser', this listens and executes
	socket.on('adduser', function (username) {
		// store the username in the socket session for this client
		socket.username = username;
		// store the room name in the socket session for this client
		socket.room = 'room1';
		// add the client's username to the global list
		usernames[username] = username;
		// send client to room 1
		socket.join('room1');
		// echo to client they've connected
		socket.emit('updatechat', 'SERVER', 'you have connected to room1');
		// echo to room 1 that a person has connected to their room
		socket.broadcast.to('room1').emit('updatechat', 'SERVER', username + ' has connected to this room');
		socket.emit('updaterooms', rooms, 'room1');
	});
	
	// when the client emits 'sendchat', this listens and executes
	socket.on('sendchat', function (data) {
		// we tell the client to execute 'updatechat' with 2 parameters
		io.sockets.in(socket.room).emit('updatechat', socket.username, data);
	});
	
	socket.on('switchRoom', function (newroom) {
		socket.leave(socket.room);
		socket.join(newroom);
		socket.emit('updatechat', 'SERVER', 'you have connected to ' + newroom);
		// sent message to OLD room
		socket.broadcast.to(socket.room).emit('updatechat', 'SERVER', socket.username + ' has left this room');
		// update socket session room title
		socket.room = newroom;
		socket.broadcast.to(newroom).emit('updatechat', 'SERVER', socket.username + ' has joined this room');
		socket.emit('updaterooms', rooms, newroom);
	});
	
	// when the user disconnects.. perform this
	socket.on('disconnect', function () {
		// remove the username from global usernames list
		delete usernames[socket.username];
		// update list of users in chat, client-side
		io.sockets.emit('updateusers', usernames);
		// echo globally that this client has left
		socket.broadcast.emit('updatechat', 'SERVER', socket.username + ' has disconnected');
		socket.leave(socket.room);
	});
});
